The lights are on
The Elder Scrolls Online launched last week (with an impressive trailer in tow) and already post-launch content is coming down the pipe. First up is the adventure zone Craglorn.
In this new area players will embark on a quest to learn the reason why the constellations of the warrior, the mage, the serpent, and the thief have gone missing.
In addition to veteran level four-man quests, Craglorn will also introduce "trials" to the ESO formula. Trials are 12-man PVE encounters designed for veteran players.
Enemies and bosses in the Craglorn Trial will be all new and use moves and mechanics not yet seen in the game. If that isn't enough, players will also have a limited number of resurrections and will be racing against the clock to finish the trial in time. If your group can manage to complete the trial fast enough, you'll make it onto the leaderboards, with rewards for achieving impressive scores.
There's no word yet on when Craglorn will be released, but in the meantime you can check out our impressions of the game so far.
Email the author Cameron Koch, or follow on Game Informer.
Sounds Good. I really like the game so far, I am level 32 right now, but I hope they are able to produce quality content in a timely manner. I don't want another situation like STOR.
Pretty fricken excited.....must get 50 and veteran 10......
Goodbye bandwidth lol
I like how this game is being managed so far. The point of a subscription fee is to pay for new content that comes to the game, free of additional charge, so I'm glad they are doing just that with it.
Trial looks like it'll be really fun. I actually cant wait until the ps4 Beta. this will be my new DCUO game that I play in between games.
I enjoy watching this game flop on the riverbanks of what could have been an Elder Scrolls online.
I'm just bummed that it's using the subscription model. I have time for games, but with a family and a job it makes the idea of paying monthly for a game I *might* be able to play entirely unappetizing.