The Strider reboot is less than a week away, and developer Double Helix (recently acquired by Amazon) and veterans of the series at publisher Capcom are talking about what players can expect. The new video features more gameplay and an explanation of how Strider Hiryu’s design has evolved over the years.

One of the big changes is that this Strider game won’t be a globe-trotting adventure. Instead, players will experience different locales in the interconnected, more open Kazakh City. 

Double Helix also wants to recapture some of the magic of gaming experiences gone by. Players will be instructed on how to use upgrades, but there is an element of discovery that is inherent in the design.

For more, you can read our most recent preview of the game. Strider is coming to Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC via digital delivery platforms on February 18.