The lights are on
Hotline Miami wasn't easy. In fact, the throwback art style should have been players' first warning that they were in for a challenging experience. Thankfully for Dennaton Games and Devolver Digital, the aggressively brutal nature of both the gameplay and visuals are what made the title one of 2012's most adored.
We've got some good news and some bad news. Later this year, you'll be able to get your hands on the sequel, filled with new characters across twenty chapters. Unfortunately, this is it for the series. Savor it. Take in the blood-soaked floor painting that signifies your passing, because after you finish Hotline Miami 2: Wrong Number, this macabre world will be left behind.
Dennaton's Jonatan Söderström and Dennis Wedin know that fans have high expectations for the series, and the duo has worked hard to craft both gameplay and narrative that satisfies. The tale is a fractured psyche of multiple storylines, some of which take place before the first game and some after.
The tutorial, a necessary evil the pair tell us, occurs on a movie set upon which events of Hotline Miami's first trailer are re-enacted. From there we are introduced to a gang of wannabe murderers, the only mask-wearing characters in the game (a detail players of the original will immediately key into).
They represent only one of the factions found in Wrong Number, and each provides a new thematic twist on the experience. One thing that is consistent is the difficulty. Hotline Miami 2 emphasizes smart play, as one-hit kills return. The balance of stealth and brutality forces blitz killing that is always a gory visage, even wrapped in 8-bit graphics.
The other piece of the puzzle, the soundtrack, offers both familiar and new. The trance-like sounds that thrum underneath the bloodletting complete the surreal experience. Everything we saw (and heard) of Hotline Miami 2 in Devolver Digital's secret E3 hideout gives us great hope that the conclusion of this twisted tale will leave another neon-shaded, indelible impression.
Hotline Miami 2: Wrong Number is due before the end of the year for PC, Mac, and Linux.
Email the author Mike Futter, or follow on Google+, Twitter, and Game Informer.
Sounds awesome. Hotline Miami is one of my favorite games. It's sucks that they're not gonna make anymore after this one, but I know I'm gonna enjoy the crap out of it.
It would be great if they released a map editor with the game. The first game rocked but was so short. That being said still looking forward to the sequel!
I am beyond excited.
I loved the first and I can't wait for the second.
This is going to be great
*** YES! I can't wait, Hotline Miami was my indie GOTY last year (it placed second only to Max Payne 3 normally) and this one just looks like more of the same. Hopefully it doesnt come out around the same time as GTAV, cause I wont be able to choose which one to play first.
Well, this thoroughly tickled my pickle.
Still havent played the origional, waiting for the Vita release.
Thanks for bringing the original to the PS3/Vita! Hopefully Hotline Miami 2 will also find it's way to Sony's platforms.
It's good to see the video gaming equivalent of Pulp Fiction returning for a second bout.