Splinter Cell: Conviction was a great game, but Ubisoft forgot something on the multiplayer side of things. Fortunately, the popular Spies vs. Mercs mode is returning in Splinter Cell: Blacklist, and it's bigger than ever.

The mode divides players into teams of spies or mercenaries. Spies have to infiltrate an installation and steal data from nodes, while the mercenaries do their best to prevent that from happening. Team sizes have crept up over the years, moving from old-school two against two matches to Double Agent's three on three competitions. Blacklist increases the pool one more tick, so now up to eight players can join in the fight over the mysterious data.

The clip above shows off the two factions and what they each offer. Spies have more gadgets, and they're able to fully take advantage of the environments by climbing up pipes or into spaces that mercs can't. On the other hand, the mercs are more heavily armed and can take more damage. The choice ultimately comes down to how you like to play. 

Look for Splinter Cell: Blacklist on the Xbox 360, PS3, PC, and Wii U on August 20.