The lights are on
A long-rumored new SimCity game was finally announced by EA at GDC, but details were light. Now developer Maxis is starting the hype machine, but instead of focusing on impressive graphics or approachable gameplay, the first video is all about the game's new complex simulation engine.
Watch the two-minute video below to get your first glimpse of the Glassbox engine. You'll see examples of how the buildings you set up will have an impact on the environment and natural resources and vice versa. Just keep in mind that the graphics on display in the video are placeholder and nowhere near final, so the actual game will presumably look a lot nicer.
Goodness... That is some seriously complex stuff they have working under the hood. And I still wouldn't even know how to operate the game... O.o
I've never been a simulation kinda guy....but I reeaaaly want this.
This game is going to be totally insane. Can't wait for it! ^_^
Cant wait to get my hands on this.
Great stuff! Looking forward to this. Also, needed to say I am so much more happy with the new video player, GI. Know you've been using it for awhile now, but just had to say something. Have not had any problems with it since you switched. Well done.
ive got sim city 4 but i can go only so far.. ive never got the hang of really building a mega tropolis. perhaps a better traing and stream line controles would really expodite the expirence. my hightest population i belive exceeded a million but really got complicated and boring out of frustraiting.,
Sounds cool. I've never played a Sim City but I've heard good things, so I'd like to check this one out.
It's been awhile since I've played a Sim City game. Can't wait.
Woah, Sim City, throwback.
I wish I had a computer good enough to run this. Hopefully I can throw one together by the time this comes out.
Brain melted. ~D:
Haven't played any of the other Sim City games, but thisblooks promising. And it is cool to get that kindvofbin depyth information so early in the development process.
That ended abruptly. I really like what they're doing here. They've made some great logical steps to create a much more simulated city. I do hope that it's streamlined to the nth degree, because if there is one thing that kills SimCity for me, it's the stress of micromanaging.
That looks kinda cool, or complicated.
I don't normally care about simulations, but... yeah, SimCity still looks interesting, especially with this level of complexity.