The lights are on
Square Enix provides a new tour of Deus Ex in action, guided by Narrative Game Designer Mary Demaro. The development diary gives you get a peek at the first mission in the game, played three ways with three unique approaches.
Designed to showcase multi-path, multi-solution play, the clip focuses on combat and stealth (two of the four core pillars of play). Demaro notes that augments aren’t in effect this early in the game, and there are few enemies standing in your way.
Check out the new clip below.
Deus Ex: Human Revolution is slated to release August 23 for the Xbox 360, PlayStation 3, and PC
Really cannot wait for this game.
I smell high replay value on this one.
Feels like playing the demo to the original all over again... good times
Honestly.. I'm very disappointed. Especially after having seen the cinematic trailer for the game.
I'm glad she used the word "exploration" and not puzzle, because it seems like the non-linear workarounds are very simple to figure out.
That is really cool. This game just hit my radar.
I hope the yellow highlighted objects can be turned off in the options menu. It would completely ruin any sense of difficulty if not.
I hate it when games switch from first to third person.
I hope they allow us to have meelee weapons and dispatch of our foes up close and personal; at least an augmentation that gives us great strength and maybe the ability to fight hand-to-hand? I seriously hope they consider it!