The lights are on
Battlefield 4 fans and EA might have had their differences since the game released in October 2013, but they can now agree on one thing. Both are unhappy with how the game’s servers are performing.
Addressing the “rubber banding” issue in large matches on some platforms, EA says it will be working to fix the problem. “Looking into this further, we’re unhappy with our server performance, so we’ll be upgrading the hardware as soon as possible, investing more to deliver a better experience,” the company writes on the Battlefield Blog.
No timetable was offered for the fix, but EA assures that it is taking the matter seriously. "Reducing lag for these players is absolutely a TOP priority for us to solve and we expect to have the solution very soon."
[Source: Battlefield Blog]
Our TakeBattlefield 4 was released on October 29, 2013, five months ago. Since then, the game has faced numerous problems, compounded with each new DLC release. I’m unconvinced that anything related to Battlefield 4 is a top priority for EA.