Dean “Rocket” Hall, creator of the DayZ (not to be confused with The War Z) mod, explained at the Game Developers Conference that the upcoming standalone game almost included a free-to-play model.

"When I looked at signing with a bunch of companies, some of them were interested in free-to-play,” Hall said at his GDC talk. “We're talking a lot of money, like stupid money. I felt like – I just knew it wouldn't work. DayZ is about survival and not buying your way into it. I still think there's room for free-to-play games – I've got one idea I think could actually work quite well as a free-to-play game – but it's like trying to cram a round peg into a square hole."

Hall went on to explain that the game is about what you pay for – not what can be purchased later. 

"The DayZ experience is about what you find in the world, so introducing a shop and things like that, like cosmetic items – it's not about cosmetic items," Hall said. "There are no cosmetic items in DayZ – it's not like, 'I worked at Burger King for an hour and bought this hat,' you know; it's 'I found that hat in a barn fight.'"

DayZ is currently in development. A launch of the alpha build is expected this summer, with the game going through some development delays.

[Source: Joystiq]