The lights are on
Game development often lasts for years. And in that stretch of time, studios have their fair share of ups and downs. From humorous game bugs to stress-relieving antics, Game Informer peers behind the curtain of game development. In our first Tidbits column, Rocksteady Studios shares the stories behind the development of Batman: Arkham Asylum.
For other Tidbits entries, click the desired game name: Red Faction: Guerrilla, Scribblenauts
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HAHAHAHAHHAHAHHAHAHAHAHAHAHAHAHA!!!!!!!!!! This is hilarious!!! Some of the SFX for the air-con vents are recordings of the audio director's fridge at home. lol!
Great read.
I wish Tidbits was a candy.
Pretty cool!! The 3 cans of whip cream fact was funny. Batman was an awsome game by the way. I would reccomend it to anyone.
It just shows how much it takes to make a game like that.
So the entire development team made the sounds of numerous insane people, huh? I'm curious as to how many individual effects each one made...
This is just my two cents, but I'm hoping for tidbits from Brutal Legend, Left 4 Dead 2, or Assassin's Creed 2. Here's to hoping!
During my play of batman, I have given my daughter 100 shots of insulin, take 300 blood samples, pressed pause one hundred million times, and had 50 bowel movements!! Go tidbits!!!
Its crazy, but was worth every second... the game turned out epic
They should do this for more games! I think it shows the fun side of the developers that we don't get to see.
I actually at some point broke some of the tv's for no reason . I'm still trying to solve all the riddles as well as playin on hard on my next playthrough.
Harley is a girl????!!!!!! nahh jk but this is cool. they should do a lot mor tidbits
This game really suprised me. Batman has had a curse of bad video games, and it was finally broken with this game. It was great, and i played for hours goofing off even after i beat the main story line.
Sa-Wheat!
I hear they are already talking sequel for this game from GameStop conference.
These are fun/interesting reads. Keep um coming GI.
I wish all developers would share this type of information on their games. Even taking a page from Valve and creating a developer's cut of the game with info that pops up during the game would be a nice implementation of this.
Pretty sweet to see how much work gets put into these awesome games - and even cooler are the ideas for their sound effects!!!
Tidbits are cool - keep them coming
men batman askham asylum is the greatest game ever men such a great game
Very fascinating although the first is ever so slightly disturbing.