The lights are on
Our hands-on time with Birth by Sleep at TGS was very limited, but what we saw was enough to get us excited.
Details on the latest Metal Gear Solid game have been as hard to track down as Big Boss and his clones. Producer Hideo Kojima has kept a tight grasp on the information spigot...
We’ve seen a lot of the home console versions of Dante’s Inferno, but EA’s pre-TGS event offered some hands-on time with the portable edition.