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Associate Editor Javy Gwaltney mulls over what makes his favorite game of all time, Mass Effect 2, so special.
Associate Editor Javy Gwaltney makes the case for unlikeable protagonists in video games.
Associate Editors Javy Gwaltney and Elise Favis talk about what makes Aloy so special.
The defining quality of Yakuza 0's heroes is their kindness, associate editor Javy Gwaltney argues.
Editor Javy Gwaltney talks about how Resident Evil 7 is fascinating home-grown horror.
Editor Javy Gwaltney talks about the importance of games like A Dark Room that value creation over destruction.
Editor Javy Gwaltney talks about legacy and Final Fantasy XV, Dishonored 2, and his own life.
Editor Javy Gwaltney takes on meaningful loss in games like Mini Metro and Darkest Dungeon.
Editors Javy Gwaltney and Matt Miller
talk about the fantasy of being a villain in a terrible, not-so-good year.
Editor Javy Gwaltney talks about choice and trauma in the Dishonored series.
Editor Javy Gwaltney writes about loneliness, hope, and Wolfenstein: The New Order.
Mafia III has debuted to mixed reviews but Editor Javy Gwaltney believes it's an important game. Here's why.