The lights are on
One way to play Dishonored is to be careful, sticking to nonlethal tactics and relying on stealth. For this episode of Test Chamber, we skip that strategy completely and go for all-out aggression.
Before our official review hits next week, we sit down with the demo of Devil May Cry and talk about what developer Ninja Theory brings to this anticipated reboot.
We found a reason to dust off our Ouya, and we've been cracking up ever since over this hilarious wrestling title.
The Xbox Live Indie arcade is a shady place, but not nearly as shady
as a comedy club. You have to have guts to step in front of a crowd, but
we barely mustered up the courage to step onstage in Comedy Night.
We're back with another intense round of 8-player mayhem to definitively settle whether Zelda or Mario is the better franchise.
Bryan, Dan, and Jeff check out flat Mario's latest adventure in an all-new Test Chamber.
We took a look at the latest Halo game's multiplayer in a previous Test Chamber, and now it's time to examine the game's campaign.
Prepare for this afternoon's live stream with the first 27 minutes of the hero's antics.
Join the GI crew as they take Diablo III's new couch co-op mode for a spin and discuss the changes Blizzard has implemented for controller-friendly adventuring.
Check out one of the most visually impressive environments in the upcoming PlayStation 4 exclusive.
Join us as we sneak our way through the dreary, corpse-ridden tunnels of Metro: Last Light.
We take you on a tour of the improved weapon crafting, new vehicle combos, and general gory good time that is Dead Rising 3.