The lights are on
We talk out the first 20 levels of our Empire-side characters in BioWare's ambitious MMO debut.
Two things make this a very special edition of Respec Radio: our guest, Guild Wars 2 designer Jonathon Sharpe of ArenaNet, and the last appearance of Phil Kollar as an editor at Game Informer.
GI's Phil Kollar is leaving us (*sob*) and the Game Informer Show soothes your pain with a special "exit interview" reader Q&A with the man himself.
Funcom's Joel Bylos chats about the dramatic restructuring of his development teams, commercial disappointments, and the company's future.
We're back from break, and would you believe we wasted most of our
holiday time off playing the freshly-launched Star Wars: The Old
Republic? Of course we did.
Join Adam Biessener and Andy McNamara for a freewheeling discussion of ArenaNet's brand new smash hit MMO, Guild Wars 2.
On our dramatic return episode, we take a long look at all of the
details surrounding Mists of Pandaria, the latest World of Warcraft
Producer Jonenee Merriex and community liaison Cesar Gatica plead their case for why gamers should take another look at
this action MMO.
Trion chief creative officer Scott Hartsman joins us for a discussion on his new MMO and offers you a chance to win a statue.
We lay out our problems with World of Warcraft's patch 4.0 and tackle Blizzcon news, including WOW's fourth expansion.
Editor-in-chief Andy McNamara interviews GI PC Editor Adam Biessener about the recently launched, action-heavy MMO. Is this Korean import worth your time?
Podcast newcomers Matt Miller and Joe Juba join in to talk about WoW's new Cataclysm content, Bungie's rumored MMO, and more.