The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Witness our breath-taking attempts to leap across the roofs of Gotham
and stop crime with unstoppable smoke capsules. The world's greatest detective? Maybe not so much...
Sony's attempt at their own mascot didn't really hold up in the long run, but is Crash's first outing still fun almost 15 years later?
The NES title's tight gameplay, themed stages, and iconic bosses have
aged beautifully, and it's always a joy to take the Blue Bomber's second
outing for a spin.
We play one of the earlier examples of a quality game based on a movie.
Grasshopper Manufacture's horror game never made it to the U.S. Did players miss out? Watch and find out!
With a new installment on the horizon, we look back at what might be the best snowboarding game of all time.
We tackle Panic on Funkotron and the Replay crew receives their first game pitch in this bonus episode.
We pop in the original Bushido Blade and introduce our new segment, Replay Roulette.
It doesn't matter if you consider this a "real" Mario game or not. It's still fun as hell, as we discover in this week's episode.
We go back to the turn-based inspiration for 2K Marin's upcoming shooter revival to see if it holds up.
Darksiders II lead designer Haydn Dalton joins us to look back at an earlier, much more troubled project of his.