The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Darksiders II lead designer Haydn Dalton joins us to look back at an earlier, much more troubled project of his.
We go back to the turn-based inspiration for 2K Marin's upcoming shooter revival to see if it holds up.
We tackle Panic on Funkotron and the Replay crew receives their first game pitch in this bonus episode.
What classic game should the Game Informer crew play to completion next? Cast your vote now!
Metal Gear Solid wasn't the only PSone stealth title to come out in the fall of 1998. Watch us test our sneaking skills in this new episode.
Watch as resident Sega expert Tim Turi struggles to defeat this game's bizarre final boss.
Red Dead Redemption was one of the biggest hits of 2010, but how does its predecessor hold up?
Freeze, punk! On this week's episode of Replay, we check out an Xbox
interpretation of the classic film franchise.
Do you think going to space will save you from dinosaurs? Wrong! The prehistoric thunder lizards leave Earth and reach for the stars in this bizarre action game.
On this week's episode of Replay, Dan Ryckert, Tim Turi, Andrew Reiner,
and I revisit the Xbox release that started the Splinter Cell series.
Does the 1998 gameplay hold up? Or is it showing signs of decomposition?
We pop in the original Bushido Blade and introduce our new segment, Replay Roulette.