The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Watch as resident Sega expert Tim Turi struggles to defeat this game's bizarre final boss.
Metal Gear Solid wasn't the only PSone stealth title to come out in the fall of 1998. Watch us test our sneaking skills in this new episode.
On this week's episode of Replay, Dan Ryckert, Tim Turi, Andrew Reiner,
and I revisit the Xbox release that started the Splinter Cell series.
Freeze, punk! On this week's episode of Replay, we check out an Xbox
interpretation of the classic film franchise.
Do you think going to space will save you from dinosaurs? Wrong! The prehistoric thunder lizards leave Earth and reach for the stars in this bizarre action game.
We return to the game that got the Force better than any actual Star Wars game before it.
These week we take a look at an overlooked N64 game by Treasure and introduce an odd new second segment.
This Nintendo 64 title introduces Titus to Kevin Sorbo. What could go wrong?
Does the 1998 gameplay hold up? Or is it showing signs of decomposition?
We pop in the original Bushido Blade and introduce our new segment, Replay Roulette.
Blizzard's latest masterpiece has arrived in the form of StarCraft II, but not every release has been perfect for the StarCraft franchise.
From Software's cryptic first-person RPG, with its deliberate combat and vague direction, laid the groundwork for the Dark Souls series.