The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
What classic game should the Game Informer crew play to completion next? Cast your vote now!
With a new installment on the horizon, we look back at what might be the best snowboarding game of all time.
It doesn't matter if you consider this a "real" Mario game or not. It's still fun as hell, as we discover in this week's episode.
Darksiders II lead designer Haydn Dalton joins us to look back at an earlier, much more troubled project of his.
We go back to the turn-based inspiration for 2K Marin's upcoming shooter revival to see if it holds up.
We tackle Panic on Funkotron and the Replay crew receives their first game pitch in this bonus episode.
Metal Gear Solid wasn't the only PSone stealth title to come out in the fall of 1998. Watch us test our sneaking skills in this new episode.
Watch as resident Sega expert Tim Turi struggles to defeat this game's bizarre final boss.
Red Dead Redemption was one of the biggest hits of 2010, but how does its predecessor hold up?
Does the 1998 gameplay hold up? Or is it showing signs of decomposition?
Freeze, punk! On this week's episode of Replay, we check out an Xbox
interpretation of the classic film franchise.