The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Sony's attempt at their own mascot didn't really hold up in the long run, but is Crash's first outing still fun almost 15 years later?
With a new installment on the horizon, we look back at what might be the best snowboarding game of all time.
It doesn't matter if you consider this a "real" Mario game or not. It's still fun as hell, as we discover in this week's episode.
We tackle Panic on Funkotron and the Replay crew receives their first game pitch in this bonus episode.
We go back to the turn-based inspiration for 2K Marin's upcoming shooter revival to see if it holds up.
Darksiders II lead designer Haydn Dalton joins us to look back at an earlier, much more troubled project of his.
We pop in the original Bushido Blade and introduce our new segment, Replay Roulette.
Metal Gear Solid wasn't the only PSone stealth title to come out in the fall of 1998. Watch us test our sneaking skills in this new episode.
Red Dead Redemption was one of the biggest hits of 2010, but how does its predecessor hold up?
Watch as resident Sega expert Tim Turi struggles to defeat this game's bizarre final boss.
Does the 1998 gameplay hold up? Or is it showing signs of decomposition?