The lights are on
It doesn't matter if you consider this a "real" Mario game or not. It's still fun as hell, as we discover in this week's episode.
Join Andrew Reiner, Dan Ryckert, and Tim Turi as they embark on a quest to reclaim as many apes as an episode of Replay allows.
Our favorite guest drops by to join us on this look back at an underrated and wacky PS2 title.
Red Dead Redemption was one of the biggest hits of 2010, but how does its predecessor hold up?
The nostalgia factor is high with this one, but how does the gameplay hold up some two decades later?
We play one of the greatest NES games of all time. How will the GI crew stand up against Iron Mike?
Earlier this year, one Game Informer editor failed to beat Mike Tyson after three straight hours. Can another editor succeed?
We play the 1997 Star Wars brawler. How does it hold up thirteen years later?
Bringing you back to the simpler days of awkward platforming and 64-bit raptor murder.
On this week's episode of Replay, Dan Ryckert, Tim Turi, Andrew Reiner,
and I revisit the Xbox release that started the Splinter Cell series.
These week we take a look at an overlooked N64 game by Treasure and introduce an odd new second segment.
Darksiders II lead designer Haydn Dalton joins us to look back at an earlier, much more troubled project of his.