The lights are on
We play the Star Wars title from early in the Nintendo 64's life cycle.
This week, we check out the co-op-focused
PlayStation 2 brawler that sees kombatants Liu Kang and Kung Lao take
Witness our breath-taking attempts to leap across the roofs of Gotham
and stop crime with unstoppable smoke capsules. The world's greatest detective? Maybe not so much...
It doesn't matter if you consider this a "real" Mario game or not. It's still fun as hell, as we discover in this week's episode.
We play one of the earlier examples of a quality game based on a movie.
Sony's attempt at their own mascot didn't really hold up in the long run, but is Crash's first outing still fun almost 15 years later?
Red Dead Redemption was one of the biggest hits of 2010, but how does its predecessor hold up?
With the gaming world ready to return to San Andreas, we take a look back at CJ's criminal activities.
Join Andrew Reiner, Dan Ryckert, and Tim Turi as they embark on a quest to reclaim as many apes as an episode of Replay allows.
We play the 1997 Star Wars brawler. How does it hold up thirteen years later?
Bringing you back to the simpler days of awkward platforming and 64-bit raptor murder.
On this week's episode of Replay, Dan Ryckert, Tim Turi, Andrew Reiner,
and I revisit the Xbox release that started the Splinter Cell series.