The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
This week we dust off a Gamecube title that didn't receive the credit it
deserved, which is basically the titular protagonist's life story.
The man responsible for Duke's return joins us for a look back at the game he worked on over 15 years ago.
You've heard the legends; now watch us discover the awful reality behind Superman 64.
Before High Moon Studios was tackling licenses like The Transformers and Deadpool, it created a new IP about a vampiric cowboy with a thirst for blood and murder.
Dan's dad joins the Replay crew for this look back at the game that changed the franchise.
We celebrate our 100th episode of Replay with one of the most influential games of all time.
What better way to celebrate Skyward Sword's release than looking back at Zelda's darkest hour?
The Replay crew plays one of the series' strangest entries.
This week we're taking a look at the 2000 PC classic Deus Ex with the mastermind himself, Warren Spector.
Back in 2000 Resident Evil: Survivor received a 4/10 from Game Informer... but what do we think of it now?
It's time for the Replay crew to revisit one of the greatest games of all time.
It's hobo-killin' time as we jump into the awesome arcade classic. Just say no!