The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
For this Super Replay, all episodes are available immediately, so
there's no waiting if you want to push through the entire epic
playthrough in a single go!
We take a look back at the Poké-themed, on-rails shutterbug
Before there were dragons terrorizing Skyrim, before the gates of
Oblivion opened in Cyrodil, there was a game called Morrowind.
We return to our Animal Crossing GameCube saves and see what our towns are like, a decade after we last played.
Watch as we take on the truly awful MK side-scroller. And die. A lot.
Our full playthrough of the game that promises "tuna-slinging, hairspray-aiming killer commandos to the rescue!"
In the year 2011, four Minnesotans went back to experience Florida during the 80s through the prism of a game developed seven years ago in Scotland. Let the chaos ensue.
It's happening again. Things are going to get ugly.
On this week's show, we take a look back at one of the Gamecube's best
games and Nintendo's most surprising franchise reinventions.
Team Ico's latest, The Last Guardian, is finally arriving this October, which is a perfect
excuse to play through Shadow of the Colossus in its entirety.
Before High Moon Studios was tackling licenses like The Transformers and Deadpool, it created a new IP about a vampiric cowboy with a thirst for blood and murder.
This week we dust off a Gamecube title that didn't receive the credit it
deserved, which is basically the titular protagonist's life story.