The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
We play Game Informer's most hated series in the angriest (and longest) episode yet.
To celebrate the beginning of our second season of Replay (beginning tomorrow), the crew has put together a list of our ten favorite
episodes of all time
Either because we hate ourselves or love fans of our Cyberia Super Replay, we're playing its god awful PC-only sequel.
Season 2 is here! In this episode, we take a look back at a Nintendo 64 classic.
We take a look back at the Poké-themed, on-rails shutterbug
Before there were dragons terrorizing Skyrim, before the gates of
Oblivion opened in Cyrodil, there was a game called Morrowind.
Watch as we take on the truly awful MK side-scroller. And die. A lot.
Our full playthrough of the game that promises "tuna-slinging, hairspray-aiming killer commandos to the rescue!"
It's happening again. Things are going to get ugly.
On this week's show, we take a look back at one of the Gamecube's best
games and Nintendo's most surprising franchise reinventions.
In the year 2011, four Minnesotans went back to experience Florida during the 80s through the prism of a game developed seven years ago in Scotland. Let the chaos ensue.
The Replay crew goes back to the original Xbox's killer app to mock the dated graphics, and complain about the Duke controller.