The lights are on
Season 2 is here! In this episode, we take a look back at a Nintendo 64 classic.
Before there were dragons terrorizing Skyrim, before the gates of
Oblivion opened in Cyrodil, there was a game called Morrowind.
Either because we hate ourselves or love fans of our Cyberia Super Replay, we're playing its god awful PC-only sequel.
Our full playthrough of the game that promises "tuna-slinging, hairspray-aiming killer commandos to the rescue!"
Watch as we take on the truly awful MK side-scroller. And die. A lot.
It's happening again. Things are going to get ugly.
On this week's show, we take a look back at one of the Gamecube's best
games and Nintendo's most surprising franchise reinventions.
The man responsible for Duke's return joins us for a look back at the game he worked on over 15 years ago.
The Replay crew goes back to the original Xbox's killer app to mock the dated graphics, and complain about the Duke controller.
This week we dust off a Gamecube title that didn't receive the credit it
deserved, which is basically the titular protagonist's life story.
In the year 2011, four Minnesotans went back to experience Florida during the 80s through the prism of a game developed seven years ago in Scotland. Let the chaos ensue.
Dan's dad joins the Replay crew for this look back at the game that changed the franchise.