The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Majesco aimed high with this ambitious sci-fi tale, but consumer interest fell far short of expectations.
It's time once again for Game Informer editors to battle for the right to play their choice for Super Replay. Watch them announce the games they're fighting for.
Join us as we meet up with an old friend, and then pelt him with a slingshot.
Before the first bell rings, let's meet our 11 contestants and find out which game are championing
Don’t be fooled by the words Cabela or hunt – this isn’t a traditional
light gun hunting experience.
Scissorman slices his way onto Replay!
This week we're taking a look at a rappin' dog as he learns karate, gets
his driver's license, and tries to sell flea market merchandise.
We explore the underworld in this ambitious 2003 title from Sony's Cambridge studio.
We may be a ways away from hearing concrete information about Team Ico's next title, but that's not stopping us from revisiting their first.
The Showdown semifinalists take shots to the head and heart in this thrilling episode.
Sega's also-ran mascot is one of the most memorable characters to grace the Master System. Perhaps that's a matter of perspective.
Get to know GI's newest editor, Brian Shea, while we suffer through a dark memory from his past.