The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
With Link's GameCube adventure heading to the Wii U, we decided it was time to hit the high seas in the original.
Watch us attack rabites and deal with banishment.
Robotoki's president joins us for a look back at a forgotten Crystal Dynamics title.
The Illbleed Super Replay Crew reunites for a very special Bonus Episode.
Don’t be fooled by the words Cabela or hunt – this isn’t a traditional
light gun hunting experience.
Before becoming the premiere developer of Lego-themed
games, Traveller's Tales primarily worked with existing IP. In 2002, it tried to develop its own
universe in Haven: Call of the King.
We play Human Head Studios' foray into the western genre.
Before the first bell rings, let's meet our 11 contestants and find out which game are championing
This week we're taking a look at the video game adaption of the 1999 special effects blockbuster, The Mummy.
We dust off this pulp classic and see
if we can defy the evil one with special guest Chris Kluwe, punter for the Minnesota Vikings.
We shake up the standard Replay formula by checking out the entire series of Nintendo titles featuring Firebrand.
The comedian and impressionist joins us for a look back at the forgotten Genesis platformer.