The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Replay superstar and Atlus' PR manager Aram Jabbari is back with us to take a look at one of Capcom's "Capcom 5" GameCube games, Killer 7.
We play the intro level of the PlayStation classic Oddworld: Abe's Odyssey.
In this video feature, the Replay completes its look at Castlevania on Nintendo 64.
Former GI editor/Replay veteran Dan Ryckert crashes our playthrough of what's arguably Sonic's worst game ever.
Before the Kinect, Sony made their own attempt at camera-based gaming. How does it compare?
With Nintendo's announcement of the 3DS remake of Link's creepiest adventure, we decided to look back at the original.
After the seemingly endless wait, it's finally time for the editors to take the gloves off and get to fighting.
Watch us struggle to control a motorcycle or have any fun with this mediocre PS2 action title.
We had no idea what kind of craziness we were getting into when we pulled this attempted Contra reboot off the shelves.
This week, we explore the shady origins of the blue Belgian cartoon sensations by playing their PS1 platformer.
We take on some radioactive beasts and explore dark caverns in this NES classic.
We play rock-paper-scissors with a purple gorilla in this look back at the Genesis platformer.