The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
see how Batman: Vengeance holds up to modern Batman games.
Prepare for the cow launch with this quirky 16-bit platformer.
We play the intro level of the PlayStation classic Oddworld: Abe's Odyssey.
This insane shooter apparently flew under our radar upon its release, but we're thrilled that we spotted it in the Game Informer vault.
In this video feature, the Replay completes its look at Castlevania on Nintendo 64.
Replay superstar and Atlus' PR manager Aram Jabbari is back with us to take a look at one of Capcom's "Capcom 5" GameCube games, Killer 7.
With Nintendo's announcement of the 3DS remake of Link's creepiest adventure, we decided to look back at the original.
We take on some radioactive beasts and explore dark caverns in this NES classic.
Before the Kinect, Sony made their own attempt at camera-based gaming. How does it compare?
After the seemingly endless wait, it's finally time for the editors to take the gloves off and get to fighting.
We go on a bug hunt in this N64 open-world game, and tackle one of the ugliest UIs of all time in our roulette segment.
We had no idea what kind of craziness we were getting into when we pulled this attempted Contra reboot off the shelves.