The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
After the seemingly endless wait, it's finally time for the editors to take the gloves off and get to fighting.
This follow up to the popular Super Mario Land improved things across the board. Better power-ups, a creative overworld, and an iconic final boss battle.
We take on some radioactive beasts and explore dark caverns in this NES classic.
see how Batman: Vengeance holds up to modern Batman games.
We had no idea what kind of craziness we were getting into when we pulled this attempted Contra reboot off the shelves.
We pop in the Genesis platformer and spend a good amount of time talking about how much 7up sucks.
Brave Fencer Musashi came with a demo for Final Fantasy VIII when it
originally released, which is probably why many picked up the Sqauresoft action rpg.
We try out this lost Sega Genesis brawler to see how it stacks up agains its SNES cousin, Turtles in Time.
Come one and come all! Watch a stegosaurus and triceratops blow away robots and ninjas with assault rifles. Why are they fighting? To save our cable TV.
The PS2 played host to awful gaming adaptations of various mature properties, including this one about HBO's mobster family.
Pile driving any fond memories of the cherished arcade brawler.
Join Reiner, Ben Reeves, Jeff, and intern Wayne as we get our faces chewed off in Antarctica.