The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
In celebration of the recently announced Starhawk, we decided to go back to an earlier game from many of the same developers.
We take a look back to find out why this Castlevania game hasn't been as fondly remembered as others.
We play Capcom's crazy, long-lost FMV game and introduce a brand new Super Replay-related second segment.
This short but tough game allowed players to transform into werewolves and lizardmen, and it's still cool as hell.
Zombies, zombies, zombies!!! This god awful Dreamcast title has lots
We play Alucard's 1997 adventure that's as excellent today as it was 16 years ago.
The Replay crew revisits the notoriously-difficult NES classic.
This week, we look back on one of the most popular platformers that has totally faded away in the generations following its release.
Reiner, Jeff Cork, Joe, and Jim Reilly return to the Playstation 2's last big title, and one of Kratos' greatest adventures.
We return to the star-collecting, planet-hopping adventure that's not only one of the best Wii games, but one of the greatest platformers of all time.
We strap on our VR goggles and head back to Springfield.
After trusting Adam as our guide and plunging into the moose
rat-infested pits of Fountain Head, we emerge with a new, err...
appreciation of the classic PC RPG.