The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
The third season of Replay kicks off in a big way, with lumbering titans and plenty of surprises!
Mario's gassy counterpart temporarily cleaned up his act in this GameCube release. We can't make any promises about our behavior.
Watch us attack rabites and deal with banishment.
Get to know GI's newest editor, Brian Shea, while we suffer through a dark memory from his past.
Geist is actually an old German word for a spirit or ghost that enjoys haunting paint cans and dumb carnival games.
This week we're taking a look at the video game adaption of the 1999 special effects blockbuster, The Mummy.
Grab a glass of eggnog and a handful of sugar cookies, everyone! The
Replay crew is here to celebrate the holidays with you in the best way
possible: with Batman.
In this video feature, the Game Informer crew journeys to an island in the Midwest to battle dozens of dinosaurs.
The Game Informer crew creates its own soundtrack over a music-less Super Nintendo brawler.
For this Super Replay, all episodes are available immediately, so
there's no waiting if you want to push through the entire epic
playthrough in a single go!
If you love complex stories, science-y acronyms, and long cutscenes, then you should watch us play the first episode of this ambitious PS2 RPG series.
We're joined by a special guest from Capcom as we return to Rockfort Island to relive Clare Redfield's harrowing second tale.