The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
This week we're taking a look at a rappin' dog as he learns karate, gets
his driver's license, and tries to sell flea market merchandise.
Sega's also-ran mascot is one of the most memorable characters to grace the Master System. Perhaps that's a matter of perspective.
Capcom's Greg Moore guides us through Mega Man's second 3D adventure.
We pop in the Genesis platformer and spend a good amount of time talking about how much 7up sucks.
With Halloween quickly approaching, we relive this spooky PS2 title.
The comedian and impressionist joins us for a look back at the forgotten Genesis platformer.
The Replay crew continues last week's discussion about Nintendo 64's 3D platformers.
This week, a heated argument breaks out between the GI crew regarding this Rare classic's place in history.
Replay superstar and Atlus' PR manager Aram Jabbari is back with us to take a look at one of Capcom's "Capcom 5" GameCube games, Killer 7.
We strap on our VR goggles and head back to Springfield.
Watch us reminisce about the Double Dragon franchise, while Bryan and Ben team up as the Lee Brothers.
We snack on some brains and get gassy with the "rebel without a pulse."