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Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
This week, a heated argument breaks out between the GI crew regarding this Rare classic's place in history.
We play one of the greatest NES games of all time. How will the GI crew stand up against Iron Mike?
Our favorite guest drops by to join us on this look back at an underrated and wacky PS2 title.
We play the Star Wars title from early in the Nintendo 64's life cycle.
Sony's attempt at their own mascot didn't really hold up in the long run, but is Crash's first outing still fun almost 15 years later?
Witness our breath-taking attempts to leap across the roofs of Gotham
and stop crime with unstoppable smoke capsules. The world's greatest detective? Maybe not so much...
Join Andrew Reiner, Dan Ryckert, and Tim Turi as they embark on a quest to reclaim as many apes as an episode of Replay allows.
We snack on some brains and get gassy with the "rebel without a pulse."
It doesn't matter if you consider this a "real" Mario game or not. It's still fun as hell, as we discover in this week's episode.
We play one of the earlier examples of a quality game based on a movie.
The nostalgia factor is high with this one, but how does the gameplay hold up some two decades later?
We play the 1997 Star Wars brawler. How does it hold up thirteen years later?