The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Join us for a look back at one of Star Wars' darkest and finest gaming chapters.
This week, the crew revisits Kojima Productions' Cold War classic as we wait for The Phantom Pain.
We revisit one of the most beloved RPGs for the Super Nintendo.
In this week's episode, Andy McNamara is reunited with his EverQuest player from a decade ago.
Capcom recently committed to remaking Resident Evil 2, so we've decided to revisit our full Super Replay of the game from 2010. If you've never played Resident Evil 2, now's your chance to see it in full.
In this video feature, the Game Informer gang plays over 40 minutes of Mafia II.
Watch us play through the opening minutes of Samus Aran's darkest hour.
We dust off this colorful Capcom adventure and reunite with the adorable pirate and monkey duo.
The King of Kong, Steve Wiebe, joins us for discussion all things Donkey Kong, while playing DK-themed games he's never heard of.
Former GI editor/Replay veteran Dan Ryckert crashes our playthrough of what's arguably Sonic's worst game ever.
Today we celebrate our Independence Day by flying some miserable planes in this horrid adaptation of 1996's most explosive film.
Released in 2003, fashion designer Marc Eckō proved he was also a
fairly capable game designer with Marc Eckō's Getting Up: Contents Under