The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Mysterious fog! Ram-happy cameramen! Monsters! We take a look at one of Suda 51's early PlayStation 2 games, a horror title with an unusual perspective.
In this week's video, the Game Informer staff journeys back to the Nintendo 64 for a look at DMA Design's strange puzzle platformer.
The interns are taking over for this Replay celebrating Sony's one-time marsupial mascot, Crash Bandicoot.
Join the Replay crew for a tour of a virtual, open-world Springfield, in The Simpsons: Hit & Run.
Game Informer's weekly video show takes a look back at a game that never came stateside...and for good reason.
Comedians Arj Barker and Louis Katz join us on a globe-hopping adventure in Strider for the NES.
Scissorman slices his way onto Replay!
In Pulp Fiction style,
players bounced between the perspectives of six different people living
in New York as the city crumbled around them during a devastating flood.
Friendships will be tested as two classic Tiny Toon's platformers go head-to-head in this heated episode.
Don’t be fooled by the words Cabela or hunt – this isn’t a traditional
light gun hunting experience.
From Software's cryptic first-person RPG, with its deliberate combat and vague direction, laid the groundwork for the Dark Souls series.
We tracked down comedian, actor, and huge gamer Kumail Nanjiani of HBO's Silicon Valley to stop by and play Super Castlevania IV with us.