The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
We popped in the PS2 version and were amazed at just how many similarities there are between this goofy game and the N64's GoldenEye 007.
Amongst the thousands of games in Game Informer's vault, we found two that celebrate the most wonderful time of the year.
We dust off this pulp classic and see
if we can defy the evil one with special guest Chris Kluwe, punter for the Minnesota Vikings.
We take a look back at the polarizing Dreamcast title to see how it holds up a dozen years later.
The Replay crew bids news editor Jim Reilly a fond farewell...by featuring a game that he's never played.
With the gaming world ready to return to San Andreas, we take a look back at CJ's criminal activities.
Shortly after the phenomenal Resident Evil remake, Capcom hit fans with a prequel starring S.T.A.R.S. Bravo Team medic, Rebecca Chambers.
This week we're taking a look at a rappin' dog as he learns karate, gets
his driver's license, and tries to sell flea market merchandise.
Sega's also-ran mascot is one of the most memorable characters to grace the Master System. Perhaps that's a matter of perspective.
Capcom's Greg Moore guides us through Mega Man's second 3D adventure.
We pop in the Genesis platformer and spend a good amount of time talking about how much 7up sucks.
With Halloween quickly approaching, we relive this spooky PS2 title.