The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
We play Game Informer's most hated series in the angriest (and longest) episode yet.
For our first ever Replay with a portable game, we take
a look back at one of the only Metroid games that has seriously split
fans: Metroid II for GameBoy.
Dan and a rotating cast of GI guests play through the entirety of one of the greatest games of all time.
This game represents a genre that is rarely mimicked in the video game world - possessing crap and scaring the ectoplasm out of people.
As the final piece of our month of Batman: Arkham City coverage online, we decided to revisit Rocksteady's past.
This game came to glory when stealth games were booming, but its focus on
intense firefights and objective-based missions separated it from the
Reiner told me that reading great literature can be a
sometimes-worthwhile pursuit. He convinced me to read Gears of War: Anvil
Gate, assuring me that it's widely considered one of the all-time great examples of the
This week, we explore the shady origins of the blue Belgian cartoon sensations by playing their PS1 platformer.
Blizzard's latest masterpiece has arrived in the form of StarCraft II, but not every release has been perfect for the StarCraft franchise.
We join up with Steven Tyler and Aerosmith to take on a dominatrix and rollerblading soldiers.
Wandering the zombie-infested streets and Police Station of Raccoon
City is a gaming memory I'll not soon forget, and it's also our new Super Replay.
We take on the Third Reich in the title that started the World War II FPS craze.