The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Our longest Super Replay ever finally (finally) comes to a close. Watch the thrilling conclusion here.
Darksiders II lead designer Haydn Dalton joins us to look back at an earlier, much more troubled project of his.
Does the 1998 gameplay hold up? Or is it showing signs of decomposition?
We play rock-paper-scissors with a purple gorilla in this look back at the Genesis platformer.
This platformer was notoriously awful when it released in 1996, and we
expected the worst when we decided to revisit it 16 years later.
Season 2 is here! In this episode, we take a look back at a Nintendo 64 classic.
To celebrate the beginning of our second season of Replay (beginning tomorrow), the crew has put together a list of our ten favorite
episodes of all time
It's happening again. Things are going to get ugly.
Reiner, Jeff Cork, Joe, and Jim Reilly return to the Playstation 2's last big title, and one of Kratos' greatest adventures.
It doesn't matter if you consider this a "real" Mario game or not. It's still fun as hell, as we discover in this week's episode.
We try out an obscure PS2 survival horror title.
Brave Fencer Musashi came with a demo for Final Fantasy VIII when it
originally released, which is probably why many picked up the Sqauresoft action rpg.