The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Aya Brea, operas, and rats, oh my! Plus, our first Super Replay Showdown battles.
It's time once again for Game Informer editors to battle for the right to play their choice for Super Replay. Watch them announce the games they're fighting for.
This week, we play the quirky Wii title and kick off this year's Super Replay Showdown.
Terminal Reality was ahead of the curve when it came to the vampire craze in pop culture.
Our favorite guest drops by to join us on this look back at an underrated and wacky PS2 title.
The end of our horrible journey draws near. Join us for another hour of it!
We duke it out to see who reigns supreme in this wacky Dreamcast fighter.
Join us as we meet up with an old friend, and then pelt him with a slingshot.
Part III of the associate editor finally confronting the nightmare from his past.
Before becoming the premiere developer of Lego-themed
games, Traveller's Tales primarily worked with existing IP. In 2002, it tried to develop its own
universe in Haven: Call of the King.
This week we're taking a look at the classic Disney/Capcom
collaboration, Darkwing Duck, and we invited comedian James Adomian to
come join us.
It's time for the Replay crew to revisit one of the greatest games of all time.