The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
We play Capcom's crazy, long-lost FMV game and introduce a brand new Super Replay-related second segment.
Zombies, zombies, zombies!!! This god awful Dreamcast title has lots
This short but tough game allowed players to transform into werewolves and lizardmen, and it's still cool as hell.
This week, we look back on one of the most popular platformers that has totally faded away in the generations following its release.
The Replay crew revisits the notoriously-difficult NES classic.
We play Alucard's 1997 adventure that's as excellent today as it was 16 years ago.
Reiner, Jeff Cork, Joe, and Jim Reilly return to the Playstation 2's last big title, and one of Kratos' greatest adventures.
We strap on our VR goggles and head back to Springfield.
We return to the star-collecting, planet-hopping adventure that's not only one of the best Wii games, but one of the greatest platformers of all time.
Many ask us to revisit classic games like Super Metroid or Mario 64, but
sometimes fervent fans ask for something less revered...like Glover.
Eight Game Informer editors face off to decide the future of Super Replay.
After trusting Adam as our guide and plunging into the moose
rat-infested pits of Fountain Head, we emerge with a new, err...
appreciation of the classic PC RPG.