The lights are on
Surely you've heard of Beastly? This modern, high school-centered
take on Beauty and the Beast arrived in theaters earlier this month.
And there's a game based off of it. And we played it. All of it.
A couple of years ago Demon's Souls got a ton of hype for being
incredibly difficult. Could its spiritual successor, Dark Souls,
actually be harder? I called Reiner down to the recording room to show
off a section slightly later in the game that may be one of the most
deviously designed levels in any game ever.
When Atlus stopped by the office with an early English build of
Catherine, I couldn't help but beg them to let us record some of it.
I've been intrigued by this game's weirdness since it was first
revealed. Now watch and see what all the fuss was about for
We're joined by Reckoning's lead designer in this whirlwind tour of everything the giant open-world RPG has to offer.
How good does a game have to be to deserve this much praise? Let us show
We spend over 30 minutes exploring Bethesda's massive fantasy world and slaughtering its wildlife.
EA has not been shy about how they want Battlefield 3 to compete with
Activision's behemoth Call of Duty franchise. Can they hope to pull this
off? Reiner and I dive in to DICE's tense shooter to find out.
In a season flush with great game releases, there's one totally insane title
coming out next week that you should make sure not to forget about:
Saints Row: The Third.
Sometimes Reiner and I hit a gaming jackpot where we get to check out
multiple awesome new games in a row, like last week's double-header of Mortal Kombat and Portal 2. And some weeks we get Man vs. Wild. Get ready for a weird episode, people.
The first Infamous was my personal pick for game of the year in 2009. I
loved the blend of open-world exploration, platforming, electrical
superpowers, and comic book storytelling. So obviously I was pretty
psyched to check out Infamous 2 with my buddy Reiner.
Most people are familiar with the Christmas classic story of Rudolph the
Red-Nosed Reindeer, but did you know that there's also now a game based
on it? Reiner and I decided to jump
into this new Wii game that is apparently from the same developer
responsible for The Conduit.
GI's Phil Kollar is leaving us (*sob*) and the Game Informer Show soothes your pain with a special "exit interview" reader Q&A with the man himself.