The lights are on
Zestiria has flickers of greatness, such as a cool battle system and more mature story, but they're wasted on frustrating, inexcusable gameplay mechanics.
An approximation of the series' gameplay couched in an unimaginative framework.
In this rapid-fire video interview, we ask too many questions about Max Payne, Alan Wake, and Quantum Break's time travel.
Minecraft: Story Mode's first episode effectively inserts a narrative into a player-driven universe.
Watch new gameplay footage and learn how Alan Wake 2's development sparked this Xbox One game.
Despite the new novelty of using your Gamepad like a camera, the latest Fatal Frame game has one foot firmly planted in a PS2-era grave.
In this video tour, we dig through the studio's history and find relics like clothing from Alan Wake 2.
Not being up to par with its stellar rival is forgivable, but NBA Live 16 also lacks a point of distinction that justifies its existence to basketball fans.
In this video interview, the writer behind Max Payne and Alan Wake talks the power of story cliches and his new "experiment."
I’m not entirely convinced he’s found solid footing here, but I’m glad to see the little guy again.
Filling your head with questions that have no easy answers, The Beginner's Guide is confusing, thought-provoking, and unlike anything you've ever played.
Despite its rough edges, Prison Architect provides enough depth and customization to make it compelling.