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If you have a computer or tablet, you could be reading all about Uncharted 4: A Thief’s End right now.
Nathan Drake is back and we have the scoop on his adventure in Uncharted 4: A Thief’s End.
In issue 260, we asked readers what their biggest disappointment of 2014 was. Destiny was predictably divisive among players, but other big titles received their share of shame as well. Here are some responses.
After years of dormancy, space combat titles are flying back into the limelight.
In this video interview, we speak with Sean Murray from Hello Games about the influence that the king of procedurally-generated games had on No Man's Sky.
As an educational tool, Never Alone is a great success, but the gameplay does more to burden than bolster that achievement.
Secret Ponchos' short matches favor skill over reflexes, but myriad drawbacks will run you out of town.
The Talos Principle is a piece of art that manages to entertain while it challenges you to think introspectively about the world and your place in it.
It’s a mash-up of collectible card games and tactical tapletop games.
Lumino City is beautiful, but when it comes to puzzles, story, and characters, it plays things safe without offering quite the same inspiration as its visuals.
With over 120 new cards to play with, the expansion embraces the chaotic nature of goblins and the tinkering tactics of gnomes.
Ubisoft's road trip gives you freedom to explore, but not the best reasons to do so.