The lights are on
Don’t expect Harmonix's traditional gem highway or onscreen dancers; it's all hardcore bullet hell action all the time.
It’s a respectable early effort for the three-man team, but falls short of tough-as-nails platforming inspiration Super Meat Boy.
The Kinect dance game was originally announced during E3, shortly after Microsoft's decision to unbundle the Kinect from the Xbox One.
Moving from the AAA space to a small team is a risky move, but the legendary developer thinks gamers would be a lot happier if more big-name designers took the same risk.
There’s nothing yawn-inducing about the music game developer’s new foray into shoot-em-ups.
Starting this week, specially-marked packages of Cheetos will give
players access to Chester Cheetah-themed character skins.
The indie-friendly development platform has come to Xbox One, and should offer increased opportunities for developers to bring their games to Microsoft’s new console.
Metrico isn't a perfect game, but it's one worth playing for fans of the puzzle games.
Spry Fox offers up an innovative approach to puzzle gaming, but is rogue-like repetition a formula for success?
We chat with Yacht Club Games about Shield Knight's co-op potential, the unique checkpoint system, and what's next.
The studio behind Device 6
and Year Walk want to take you on a tiny dream voyage with their next
work, The Sailor’s Dream.