The lights are on
We've visited Kojima Productions and learned about Ground Zeroes and The Phantom Pain, now we're answering questions submitted by our community.
The GI Show crew sings the praises of some of the games that deserved more attention this year.
We weigh in on Valve's week of announcements and talk about our trip to the Tokyo Game Show in Japan.
The Game Informer crew has recovered from E3, and they're here to analyze the show, plus answer your questions about gaming's biggest event.
We break down Sony's new NGP handheld, Dead Space 2, and Two Worlds II
Two of the biggest releases of 2012 dropped this week. Listen in as we break down the latest from Blizzard and Rockstar, and stick around for Minecraft 360 impressions.
In a free ranging Game Informer Show, we tackle Minecraft, Mario Kart 7, and the debate over online passes.
Lead designer Jake Solomon and producer Garth DeAngelis from Firaxis
join Adam Biessener and Ben Reeves to answer the GI community's
questions about their upcoming strategy game.
We break down a diverse set of games that each shine in their own special way -- just like Ben Reeves.
The first in a weekly series – kicks
off with a freewheeling discussion of the recent Tokyo Game Show.
Listen in to find out why Arkham City isn't just one of the greatest comic book games ever made, it's one
of the greatest games ever made.
This week we catch up on the year's two big Nintendo releases, plus talk Rayman.