The lights are on
We take a break from our usual format to debut "10 Questions" -- a new podcast that give you a better look into the GI staff's views on games.
In a more freeform podcast, we tackle a bunch of the week's hottest topics in gaming.
We speculate about all the big releases of 2012, from BioShock to Diablo III, and give you hands-on impressions of Vita.
Creative director Alex Hutchinson answers all of your burning questions about Far Cry 4, including details on multiplayer, the map editor, and animal poop.
The GI Show crew sings the praises of some of the games that deserved more attention this year.
We discuss Capcom's intriguing new action game and the return of Nintendo's charming Animal Crossing series.
Two of the biggest releases of 2012 dropped this week. Listen in as we break down the latest from Blizzard and Rockstar, and stick around for Minecraft 360 impressions.
The Game Informer crew has recovered from E3, and they're here to analyze the show, plus answer your questions about gaming's biggest event.
We break down Sony's new NGP handheld, Dead Space 2, and Two Worlds II
Lead designer Jake Solomon and producer Garth DeAngelis from Firaxis
join Adam Biessener and Ben Reeves to answer the GI community's
questions about their upcoming strategy game.
We asked creative director Alex Amancio dozens of questions from our community, and he offered new insight into Assassin's Creed Unity.
In a free ranging Game Informer Show, we tackle Minecraft, Mario Kart 7, and the debate over online passes.