The lights are on
As part of our month-long coverage of Assassin's Creed 3, our readers submitted questions for the game's creative director, Alex Hutchinson.
GI's Phil Kollar is leaving us (*sob*) and the Game Informer Show soothes your pain with a special "exit interview" reader Q&A with the man himself.
We ponder the rage over Mass Effect 3's ending, and break the week's big new releases.
We talk about a pair of survival-oriented games, the breathtaking Journey, and the problems of the Japanese game industry.
In an extra-long segment, we take a deep dive into BioWare's latest masterpiece.
We let our readers ask questions to the designers behind Naughty Dog's gripping horror game.
Veteran game editor Dan Amrich has written a book that tells you how
to break into game journalism. We interviewed Amrich about his new
book, Critical Path: How to Review Videogames for a Living and also break down Asura's Wrath and Syndicate.
Well, we made it all the way to 100 episodes of the Game Informer
Podcast. Thanks so much to all our listeners.
Phil and Adam break down the new epic RPG franchise, and Reiner reports back from the DICE Convention in Las Vegas.
Lead designer Jake Solomon and producer Garth DeAngelis from Firaxis
join Adam Biessener and Ben Reeves to answer the GI community's
questions about their upcoming strategy game.
The GI show is back, with discussion on two of the year's first big releases.
Due to the high volume of questions we received for our Reader Mailbag
segment last week, we decided to do another Q&A podcast this week.