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  • This is for everybody who I know here at GI: I love y'all, and thank you so much for the kindess and pure generosity through out the years. Y'all are the greatest and are truly some of my closest friends. Please stay strong in life. -Lucas on 12 Jun 2016 3:02 AM
  • Game over on 24 Jun 2014 11:01 PM
  • Meanwhile, in the stratosphere- on 3 Oct 2014 3:57 PM
  • Still haven't gotten my Far Cry 4 Gameinformer. What the heck are you doing post office!? on 29 Jun 2014 6:41 PM
  • 'Paying to win' by Ethan Levy: gamasutra.com/.../Paying_to_win.php The comments section is also interesting. on 21 Aug 2014 9:04 AM
  • God! college has been crazy, I miss games sooo much :( on 22 Sep 2015 8:25 PM
  • Tonight is a night of two things: Pizza Hut and a nice 6 hour or 7 hour session xD on 19 Feb 2016 3:36 AM
  • Estimated Time: TBA on 27 Mar 2016 2:36 PM
  • Just relaxing on 20 Dec 2012 11:55 AM
  • Finally going to watch BvS tonight. Looking forward to it. on 22 Jul 2016 5:12 PM
  • www.youtube.com/watch on 5 Jul 2012 8:34 PM
  • *Dreams of wonderful things* on 4 May 2016 9:25 PM
  • Blargh: www.gameinformer.com/.../gio-super-smash-bros-wii-u-3ds-team-tournament-round-one-results-round-two-schedule.aspx on 22 May 2016 12:44 PM
  • The vast majority of video games don't have story writing that can compete with that of quality films and books, so it's time everyone stops pretending that they do. For the most part, these people who make these games can't write. They can't create meaningful dialogue, they can't create consistent characters, and they can't write a story that follows through all the way to the end. However, to their defense, it isn't a game developer's number 1 job to make meaningful stories. With that being said, though, it is time more people acknowledge that. Take video game stories for what they are worth, and stop making them out to be something that they are not, or something that they are not even close to being. on 19 Jul 2016 2:45 PM
  • anyone a fan of folk punk? bc that's what i do now on 28 Mar 2016 5:28 PM
  • We need to go deeper. on 28 Mar 2014 11:50 PM
  • To please the majority of "film goers" is the requirement of a non-artist. As far as I'm concerned, I don't make a concession to viewers, these victims of life, who think that a film is made only for their enjoyment, and who know nothing about their own existence. on 6 May 2016 9:14 AM
  • Booo, boo Wendy booooo. on 9 Jul 2014 9:39 PM
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