Blog Posts by Saint - www.GameInformer.com
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  • What Do You Do With Your Old Issues of Game Informer…

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    Anyway...back to the topic at hand.

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    Okay...before I get to the main point mentioned in the title of this blog, hang on just a second, bare with me and let me rattle on a bit. I'm sitting here after working on a couple of college assignments for the past few hours and the looming "Monday... More
  • AI – Artificial Intelligence or Ignorance…

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    Combat Oriented AI.

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    I know I've said this a dozen or so times already, but I am fascinated with video game development...and if there is one thing that simply amazes me about this industry, its artificial intelligence. Artificial Intelligence is just one component of... More
  • GIO Member Herding Part 14 of XX

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    Bonus:

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    If you would've told me this week's nominee was still in high school (or is that junior high?), I wouldn't have believed you. He's articulate, bright, positive and a productive member of the GIO community. With maturity beyond his years... More
  • No Thank You, I’m Full. Too Many of the Same Game…

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    Big Money. Big Prizes.

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    So, believe it or not...I actually play games from time to time...I don't always blog about the gaming industry. Just tonight I played some Monday Night Combat. What an interesting game. Monday Night Combat is a downloadable third-person shooter video... More
  • Big Brother’s Watching…

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    Before I jump in, let me give you a bit of the background...

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    As an avid gamer and someone who has tinkered in the realm of video game development I am fascinated with the mechanics behind level design, map construction and the quality control measures used to evaluate the product from production to implementation... More
  • Video Game Heroes: The Strong Silent Type…

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    Apparently I like the strong silent types...

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    If saying Halo is my favorite game ever makes me a fan boy, well then...I guess I'm a fan boy. I just like the game, everything about it. I'm not one of those maniacal fan boys that obsessively talks and talks (or in my case blogs and blogs) about... More
  • Hard Scoping vs. Quick Scoping = Nonsense…

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    Simply put...it's my opinion.

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    If you are a Call of Duty: Modern Warfare 2 fanboy or just the opposite...you are a Call of Duty: Modern Warfare 2 anti-fanboy, then you might not want to read this blog. And if you choose not to read this blog because I am going to refer to this game... More
  • GIO Member Herding 13 of XX...

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    GIO Name: Colton

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    Better late than never. First things first - apparently a few of you fell for my little joke about last week's Member Herding being the last one. For the record, that was just a joke. I wanted to see who was paying attention. As long as there is an... More
  • When Geeks Run Gun Stores…

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    So what does this have to do with video games and geeks...

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    Since work has been extremely busy the past week and I've spent most of my normal game playing time hammering out a blog just in time for bed, tonight I am going to take a break from blogging and actually play some video games. I know, right?!? Does... More
  • Cops: The Video Game...

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    So basically...a game of cops and robbers!

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    I don't normally blog about the whole "I have a great idea for a video game"...but tonight I am. Kind of. I guess. You see, I was watching Cops or one of those "Cops" like shows and for whatever reason I started thinking about... More
  • Evaluating Video Game Genres by Platform...

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    And last but not least...

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    I just finished playing a little of the H.A.W.X. 2 demo which subsequently inspired this blog. Having never played the first one, I will say the second go at it was beautiful...but the controls left a lot to be desired. Oh hey...guess what. You don't... More
  • Saint's Defining Moments in the World of Video Games...

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    In response to the blog I posted yesterday titled, "Missing the Next Big Thing", GIO Community Member Josh replied with a valid response when he asked "Give me examples of things that were the next big thing. I started to respond to the... More