The lights are on
Veteran Member - Level 11
Since its debut to the public in August 2010, Bioshock Infinite has had fans enraptured with its potential. (Get it? enraptured?) Eager fan of its predecessor have been patiently waiting as developer Irrational pushed back the release date from Fall 2012 to Spring 2013. Still, the more we saw of the game, the more excited we became. The city of Columbia is a fascinating setting, the characters seem captivating and believable and some of the gameplay mechanics introduce whole new, unexpected wrinkles. But this game has had its fair share of trouble throughout its development. So should we be worried about it?
I have to preface this list with the caveat that my definition of the term "indie game" is different than the true definition of that term. A true indie game would be one made and released without the support of a major publisher. Something like Amnesia or Minecraft. For me though, I didn't have access to a gaming capable PC so I missed most of the big indie games on Steam. So I'm including games that were published by Sony, Microsoft and some of the other big publishers because for me, the games still represent what makes for a truly great independent product. Also keep in mind that while I try to play as many downloadable games as I can, I still miss some. For instance, even though I've heard great things about Spelunky, I just haven't had a chance to play it yet.
I've asked myself the above question for most of my adult life. Obviously, as an aspiring video game journalist, I depend on technology for my livelihood. I need the laptop to write and connect to the internet. I use my smart phone constantly for social media and email. And of course, I need the games, TV and systems in order to even play the games.
First off, I have to mention that I missed a blog yesterday. I wish I had some kind of excuse like an earthquake took out the internet connection, or that I'm actually Superman and was busy saving the world, but the truth is I just plum forgot. It's been a pretty busy couple days as I've finally really ramped up my efforts in the job search. Yes that's right, this blog will be about me more than it will about video games. So turn back now while you still have the chance!
As I've recently mentioned, I spend a lot of time watching and reading about games online. In my time browsing online, I have come up with a few favorites, and wanted to share them. If you have any you would add, let me know in the comments.
I just finished my review of Dishonored today. As predicted, I loved it. Maybe not as much as I thought I might, for reasons I'll let you read in the review if you're so inclined. What I did absolutely adore, however, is the way the world of Dunwall enhances and owns the experience. The visuals, the books that flesh out the history, the political intrigue and the parallels to our own society make this a quintessentially brilliant fantasy setting.
As soon as I was able to read, I remember reading about video games in magazines. Nintendo power was a constant on my family's coffee table. I devoured each issue, reading everything in it from front to back. I couldn't get enough. By the time the internet came into my household I was ready for more. I read GameSpot and IGN constantly. In fact, to this day, I probably spend more time reading about games than I do actually playing them.
I've been doing this for 21 days straight now and I can confidently say at this point that I am not a fan of the format. That's not to say that I don't like to read other people's 30/30 entries, it's simply to say that I don't like forcing myself to publish a new blog every day. There are many reasons for that, but the biggest one is that when I write a blog, I usually devolve into a condensed form of narcissism rather than what I really like to write about: the games.
Tonight on the JACKED UP Indie & Mojo Show, we welcomed Tim Turi on to chat about Resident Evil. It was a great conversation, but one thing came up that made me realize that I need to figure out my Extra-Life schedule! Tim asked if we had all played Resident Evil 5 with a human partner and of course, being the loner that I am, I told him that I played it solo. After the initial shock that I was able to tolerate the experience with Sheva as my partner (and actually ended loving the game), I told him that I might try to fix that problem for the Extra-Life marathon. That got me to thinking... what else am I going to play on Extra-Life day?
Tomorrow (or today for those on the East Coast) is the release day for Dishonored, XCOM: Enemy Unknown and The Walking Dead Episode 4. It's by far, the busiest release day the video game industry has seen all year. Not to mention that Just Dance 4 comes out tomorrow as well. That just puts it over the top. The completionist gamer will be commanding alien killing squads, surviving the undead horde, sneaking around fantastical whaling towns and dancing their ass off by day's end.
As I've made pretty clear, I'm a music geek. I love to hear new, unique music, and I love to see music presented in new and fascinating ways. Whether its iPad visualizers, Beck's latest album (which is just sheet music given out to fans to interpret and play however they would like), I love innovation in the music scene. When that innovation crosses over into the gaming space as well, then I get very excited.
It's rare that a game so fully captures my attention before its release as Dishonored has. I have been anticipating this game since it first appeared on the cover of Game Informer and everything I've seen since i.e. trailers, demos and developer diaries have only stoked the flames of my desire to play this game.