The lights are on
Veteran Member - Level 14
The original Borderlands was a much beloved first person shooter/role playing game hybrid. I enjoyed it, but was not as enamored as many others were. A fun co-op game, the decent solo experience nonetheless did not compel me to stick with it. So it was with some ambivalence that I approached the E3 demo for Gearbox Software's sequel.
I acquired Max Payne 3 and LEGO Batman 2: DC Super Heroes about the same time because they both appeal to my sense of childhood wonder and unmitigated bloodlust, or because the two games had a similar release window. In any event, they are so similar that a smashup phlog was a natural, or at least inevitable given how lazy and ambivalent I've become.
I've finally caught up with my lack of E3 sleep, so am posting my last day experiences and wrap up. Better late than never, I hope. In case you haven't already seen footage of the demos I'll be writing about, or you simply want a different perspective, I'll fill you in on the sights and sounds of the show's finale.
In retrospect, E3 was one of the hardest things I've ever had to do. Whether finishing officework in advance, coordinating schedules, prepping for meetings and blogging, nevermind trying to not be an absentee family man, I was burning the candle at both ends. But I survived considerable sleep deprivation to blog another day,
If the Electronic Entertainment Expo teaches anything it's patience. The kind of patience we learn from the Magic Kingdom. Indeed, E3 is a kind of magic kingdom where attendees wait in lines for more lines all in hopes of experiencing something wondrous. While I spent the majority of my first day on Tuesday in slow processionals, it did pay off from time to time.