Blog Posts by Kyle Wadsworth - www.GameInformer.com
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  • The Last of Us and Child Catalysts

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    The Last of Us can make me uneasy, not only because of the subject matter, but also at times due to the underlying catalyst for much of the action that transpires. Indeed, the strength of this game from the very beginning also is a potential weakness... More
  • The Last of Us and Devotion to Craft

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    I do not get emotional over video games. That is not a boast; I don't take pride in it. It's just a fact. So imagine my surprise when Naughty Dog's The Last of Us upset me to the verge of tears. No, not due to its ending. I speak of the game's... More
  • My E3: TAKEDOWN, Saints Row IV, The Elder Scrolls Online & More

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    My third day at E3 was my most anticipated by virtue of hands-on time with two of my favorite franchises. But I also was treated to demos of other titles that frankly have piqued my interest. First up was TAKEDOWN: Red Sabre , a first-person tactical... More
  • My E3: Sherlock Holmes, Castlevania, Witcher, Thief & More

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    My second day at E3 was filled with appointments, though I at least made time to eat (an entire apple and granola bar, no less). I saw a nice variety of games and, as always, am encouraged by the creativity of developers in this medium. Spider Studio's... More
  • My E3: Warframe, Ryse, Contrast, Titanfall & More

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    I drank and ate videogames the first day of the Electronic Entertainment Expo, partially because I forgot water but more precisely I ran out of time to do anything else. So here are the gory details of how this attendee starved himself of sustenance by... More
  • Surviving Metro 2033

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    Metro: Last Light is around the corner so I thought I'd finally post my initial impressions of the first game in this fledgling but promising series. Metro 2033 is a post-apocalyptic first person shooter set in Moscow amid a nuclear scarred surface... More
  • The Peculiar Charms of a Dead Island

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    Some video games are so fun to play that their technical glitches become less glaring or even part of the overall enjoyment. Techland's Dead Island series includes such games, and Riptide is no exception. Indeed, the otherwise impressive presentation... More
  • If a Zombie Has Warts, Would You Notice?

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    I'm a big fan of Dead Island, warts and all. The well-conceived zombie apocalypse, impressive open world, satisfying melee combat, diverse custom arsenal and effective drop-in/drop-out co-op gameplay overcame considerable technical glitches to secure... More
  • Screenshots for Dummies (Like Me)

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    I am a decent screenshotographer. I should know, I made up that ridiculous, pretentious label. But don't take my word for it, ask the voices in my head (seriously, voices, you're embarassing me!). Anyway, I've been asked about my screenshots... More
  • Under the Columbia Big Top

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    The circus has come to town if Irrational Games has anything to say about it. With a high wire act, balloons, magic, pyrotechnics and a freak show, Columbia resembles less an exemplary bastion of Americana than a cavalcade of weird -- albeit entertaining... More
  • The Silence Is Deafening

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    There is a nascent movement in our industry led by a few brave women who have my admiration and respect. That is in stark contrast to their male counterparts who, for the most part, have remained conspicuously silent. I'm not talking about the rank... More
  • A Glimpse of the Infinite in the New BioShock

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    BioShock ranks among the top two or three games I've ever played, so my anticipation for Irrational Games' newest entry in the franchise was high. I therefore intend to document my journey through Columbia, the setting for BioShock Infinite, like... More
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