The lights are on
Veteran Member - Level 14
In this second installment of my series challenging video game convention, I planned to look at the survival horror genre and the extent to which a real world scenario can play a role. Then I heard about Japan …
It is a rare game that is beloved despite of, or even because of, its technical glitches. Reality Pump's Two Worlds II is at once impressive and embarrassing whether you consider its gameplay or its presentation. However, I'm enjoying the game more the further I progress and that includes the graphical glitches I've found to date.
I have an alter ego. The problem is, it's sometimes difficult to tell who it is. If you're my age, you likely lead two mostly separate lives, one real, one virtual. Of course I'm not talking about Facebook, My Space, Twitter, etc. I'm a gamer. And I'm also a busy professional and family man. And never the two shall meet.
I am going to come out, but not in the way you think.
The best developers make video game design look easy. Indeed, some features seem ready made for easy implementation. So why do so many games pass on these elements?