Blog Posts by Kyle Wadsworth - www.GameInformer.com
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  • Is It Too Much to Ask?

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    The best developers make video game design look easy. Indeed, some features seem ready made for easy implementation. So why do so many games pass on these elements?

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    The best developers make video game design look easy. Indeed, some features seem ready made for easy implementation. So why do so many games pass on these elements? 'Tis the season for wish lists, so here are sometimes neglected elements that could... More
  • TRON Legacy: An Evocative Trip Down Memory Lane

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    TRON: Legacy is pure popcorn entertainment, and on that level it succeeds admirably.

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    TRON: Legacy is pure popcorn entertainment, and on that level it succeeds admirably. However, if you're looking for a treatise on the nature of life, intelligence or science vs. religion, all topics this film touches on, you'll leave unfulfilled... More
  • The Taming of the Scrooge

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    The holidays are a time of giving. We've all heard that, right? Well, apparently not anymore to judge by some charities' policies on donations.

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    The holidays are a time of giving. We've all heard that, right? Well, apparently not anymore to judge by some charities' policies on donations. Spring isn't the only time to do some cleaning and every once in awhile we'll sort through... More
  • The Tyranny of Father Time

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    With the holidays in full gear, my video game and film collections are likely to grow. As is my desperation at keeping up with them. If there was a trophy or achievement for futility, it would have my gamertag written all over it.

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    With the holidays in full gear, my video game and film collections are likely to grow. As is my desperation at keeping up with them. If there was a trophy or achievement for futility, it would have my gamertag written all over it. I recently picked up... More
  • A Virtual Tour of Enslaved: Odyssey to the West

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    So few games diverge very far from formula that when one does you can be rewarded with a special experience so long as you leave any preconceptions at the title screen. Enslaved: Odyssey to the West is one such game.

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    So few games diverge very far from formula that when one does you can be rewarded with a special experience so long as you leave any preconceptions at the title screen. Enslaved: Odyssey to the West is one such game. I'll provide some basic impressions... More
  • An End to Labels?

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    The trend in video games appears to be toward expe

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    The trend in video games appears to be toward experiences that can appeal to every skill level and gaming style. It threatens to make labels like casual or hardcore, arcade or sim, increasingly irrelevant. However, in its attempt to please everyone all... More
  • Bad Wrap

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    We've all seen movies with bad endings. They might qualify because they're maudlin "Hollywood" endings, maybe they're anti-climactic, or they might be incongruous with the rest of the film. The challenge with recalling such travesties... More
  • In Defense of Mediocrity

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    I've always said I have a high tolerance for mediocrity, at least by most people's standards. Video games certainly are no exception. It takes a lot to really annoy me (I've only ever returned one purchase out of hundreds) as my measure of... More
  • Chicken Little in the Capital Wasteland

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    Glitches, as everyone knows, can be annoying. So imagine my relief when one random error actually benefitted me while playing Fallout 3, and made me laugh at the same time. I'd just emerged from the Irradiated Metro into L'Enfant Plaza when I... More
  • Anatomy of a Kill

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    This edition of CSI Capitol Wasteland is not for the squeamish, or for those opposed to wasting their time reading random blogs. So if you hate slowing down for traffic accidents, move along. In fact, this read is a train wreck, both in subject and content... More
  • Dog Daze: The Ballad of Kane & Lynch

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    The disclaimer at the beginning of Kane & Lynch 2: Dog Days should have addressed game design as a potential offense given the outpouring of vicious attacks directed at the developer and publisher in the wake of the game's release last Tuesday. In this review of the single-player campaign, I'll address the most common complaints as well as provide a more detailed analysis of the game. Be warned, however, that this will include SPOILERS so a proper context to my comments can be provided.

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    The disclaimer at the beginning of Kane & Lynch 2: Dog Days should have addressed game design as a potential offense given the outpouring of vicious attacks directed at the developer and publisher in the wake of the game's release last Tuesday... More
  • What I Do Instead of Sleep, Part 11: Among Sacred Space Dogs

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    I’ve finally finished Uncharted 2: Among Thieves, spent a lot of time with the Kane and Lynch 2: Dog Days demo, and delved deeper into Dead Space and Sacred 2: Fallen

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    I’ve finally finished Uncharted 2: Among Thieves, spent a lot of time with the Kane and Lynch 2: Dog Days demo, and delved deeper into Dead Space and Sacred 2: Fallen Angel. With Uncharted 2, I think I went from about 65% done to completion and... More