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  • NFS Rivals: Cop or Racer?

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    When you think of the Need for Speed series, a lot of things come to mind. Of course, speed, hot, exotic cars, cops, chases, etc. are the things that come to mind. Ghost Games definitely says true to the things that have made Need for Speed one of the... More
  • Ghosts or no Ghosts?

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    Gameplay: 9.5/10

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    Ghosts or no Ghosts? This game is aptly titled. I am playing on the hardened level to being with. I wanted somewhat of a challenge. The AI definitely rises to the occasion as usual. The enemy doesn't know what has hit them until its too late. The... More
  • My Top 5 actors/actresses!

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    Wasn't sure what my next blog topic should be. After talking with Juanolo,, mr. Dr. Professor Juanolo now, I have an idea. You're probably asking what my topic is. Some are probably thinking another ME3 blog, since I have been playing that game... More
  • ME3: To import or not?

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    I have been playing thru Mass Effect 3. It's a huge difference between it & Mass Effect 2. First, the opening scenes & first few battles play out way different than they did in ME2. For clarification purposes, Mass Effect 2 will be referred... More
  • What makes a great game?

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    When you think of a great game several things come to mind.  In this blog we will look at what makes a great game.  There will be three games that most of the GIO community in some shape, form, or fashion is familiar with.  You may be asking what inspired this blog.  Several things: 1. it's been on my mind for a while, 2. I had to be done eventually, and 3. I think you will like what I have to say. 

    You maybe are wondering which three games and what criteria I will be using.  I'm not going to tell you so soon.  I will say whatever you're thinking it may or may not be discussed in this blog. 

    Here are the criteria that I am using:

    Storyline
    You may be wondering why I started with this & not something else.  This is what makes or breaks a game, imho!  The storyline has to interesting enough at least for a quick playthrough.  What separates a good game from a great game is the storyline.  Some storylines are cookie cutter.  You know the type.   It seems as though you could have written the background story for the game. 

    You may be wondering what a cookie cutter game is, the majority of the military shooters are.  I hear the comment section now.  Hear me out!  Battlefield has its pros/cons.  I'm not referring to them or the Medal of Honor games.  I am referring to those COD games that were created by the Infinity Ward team.  Yes, those guys.  They did an ok job; the formula never changed from game to game, just the location changed. 

    Now, that we have what makes a good game, let's look at what a great game is.  An example of great, with no questions asked!  The Mass Effect series is an example of what constitutes a great series.  As for the game, it would be a tossup for me between Mass Effect 2/3.  They used a storyline that was threaded through three games with minimal changes made in between each game.  If there was a change it wasn't so MAJOR that it took away from each game let alone the overall series. 

    Character Interaction
    Character interaction means a lot in certain games.  This especially holds true within the RPG, (role-playing games).  Many games have good character interaction.  The genre that comes to mind is fighting games.  They do a good job at showing character interaction through a backstory of some kind. 

    As for the RPG genre its ripe for the section of my blog.  RPGs have well developed character interaction.  This can be evidenced in both Max Payne 3 & Mass Effect 2.  The character interaction that is seen within both of these games is unparalleled & in my humble opinion, very few games stand up to their respective bodies of work. 

    With Mass Effect 2, you can see the character interaction starting from the opening scenes of the game.  It only gets progressively better as the game speeds along.  There are moments when the dialogue/character interaction gets stale.  Those moments are few & far between. 

    If anyone disagrees, please share your viewpoint or opinion in the comments section.

    Weaponry
    Next topic of discussion is weaponry.  There are several games that come to mind when discussing this topic.  I will stick mainly to the first/third person shooters, and the RPG categories.  They each have their own set of weapons.  Between, first/third person shooters, I would say that the better weapons are with the third person shooter games.  Especially when talking about both Max Payne 3 & Mass Effect 2/3. 
    The wealth of weapons in ME2, like the Javelin, the particle arc gun, or even some of the sniper rifles are cool to work with.  With weapons it's just nice to have some choice and diversity in which weapons you can choose for which mission you're going on.  The same can be seen in the Max Payne 3 game. 
    I think that weapons speak for themselves.  It depends on the game and how you react to each level or mission which is key in how you choose your weapon(s).  Anyone else agree with me?

    Controls
    There's not much to say here.  I will say that controls like character interaction can make or break a game.  For example with the Battlefield series the controls can be confusing at times for some people.  This will cause them to get frustrated and not continue with said series. 
    Unlike, on the other hand, with Max Payne 3, or Mass Effect 2, those controls were easy to learn from the beginning and if you had any issues you could configure the controls to your liking.  Most shooters only give you some many options to customize your controls for playing said game. 

    Gameplay
    Where do I begin?  Gameplay is one topic that can have several different directions for a blog.  For our purposes we will be sticking with the generalities.  Gameplay consists of length of game, options, various missions, etc.  Length of game is something that is dictated by the options that the game gives you within the constraints of the game.  The various missions can make or break a game.  For the most part the missions help add to a great game.  They also give more light to what the creators of the game were going for.  Gameplay can bring out all types of emotions in people.  Be it, anger, frustration, happiness, joy, etc.  The range of emotions that gameplay encompasses is endless. 

     

     

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  • Juanolo' ME2 Q&A!

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    Normal 0 false false false EN-US X-NONE X-NONE Normal 0 false false false EN-US X-NONE X-NONE As new look for new games to play, we usually start asking around as to which games and genres. The usual questions or commentary that gets asked is which platform... More
  • 4 Amazing Time Sinking games!

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    If you agree or disagree with this blog, then share your thoughts in the comments section. Thanks for reading!

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    Time sinks never get old. I have seen a few blogs on the subject matter. I thought I'd give my take on time sinks. Everyone has a different view on what it is that encompasses a time sink. Time sinks are those games that you sink the most time into... More
  • Mass Effect 2: What an effect it has?!

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    For someone that has never played an rpg, a role-playing game, I was a bit apprehensive about buying Mass Effect 2. After talking with various people in the GIO community, Juanolo, Nik Davidoff, and others I decided to get the game; I am happy that I... More
  • Updated top 5 bloggers!

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    Thanks to Juanolo for saying I should do another top 5 bloggers. Hope you guys enjoy it. When you think of bloggers, you think of people that just write to write, blog to have something for people to read, etc. When you think of blogs and bloggers, you... More
  • Combined top 10 shooter games!

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    Thanks in part to Juanolo for helping me to come up with the background for this idea for this blog. Some of these on the list will be more detailed than others because it has been a minute since I have played said games. The following blog will be a... More
  • My Thoughts on E3!

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    Below are my thoughts on E3. These are the presentations that I looked most forward to. I have given what I thought it terms of games I wanted to see, tried to rate certain areas of each game (I know prematurely done). Many things should come to mind... More
  • Spec Ops: Final Thoughts!

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    I just finished playing Spec Ops last night. Mane, what a finish to a great game. If you have yet to play it let me point you in the direction of my two previous blogs on the game. You can view them both here below: Demo blog Morality When you think of... More
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