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  • Drop Zone Alpha (A short story)

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    Another short story, although this time I had to cut it short due to the fact I had other creative writing to do for school. As it is, it was a simple practice run with changing perspectives and sci-fi military tone. It takes inspiration primarily from Halo and Killzone. Anyway, lets get started!

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    Another short story, although this time I had to cut it short due to the fact I had other creative writing to do for school. As it is, it was a simple practice run with changing perspectives and sci-fi military tone. It takes inspiration primarily from... More
  • Light the FUSE and Watch the Fireworks (Demo Preview)

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    In the near-future, cameras are weaponized with lens flares and orange armor.

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    In the near-future, cameras are weaponized with lens flares and orange armor. FUSE (or Fuse, if you prefer) is a third person action co-op third person shooter in development by Insomniac games. Originally the cartoonish hybrid of James Bond, the Incredibles... More
  • Dark Places (A short story)

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    Another creative writing story for your entertainment. This one takes inspiration from Silent Hill, and like the other, is a standalone concept with no plans for continuation.

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    Another creative writing story for your entertainment. This one takes inspiration from Silent Hill, and like the other, is a standalone concept with no plans for continuation. ***. All you can see for the entire sewer tunnel ahead of you is more and more... More
  • A Collision (A short story)

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    The following is an experiment from my creative writing I'm doing for school. It's done in second person, set in an original universe of my own creation. I merely post it here for your enjoyment, and so that something new can actually be on the... More
  • Ace of Spades -- The Review

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    Do you ever think “I wish there were guns” in Minecraft , or “I wish there was team-based gameplay and dynamically shifting maps” in an FPS? If you’ve ever wished for one, this may interest you. If you’ve wished for... More
  • Army of 1.5: The Devil's Complications

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    Alpha and Bravo, the new protagonists. Guess which one is which, because chances are you won't remember! Army of Two is a series often criticized and praised for its core ideas. A focus on co-op seemed worthwhile, but the overt “dude-bro”... More
  • From Composition to Software: My Interview with Kai Rosenkranz

    This is from my interview with Kai Rosekranz, former Lead Audio Designer for Piranha Bytes, the studio that created the Gothic game series and both Risen games. This interview was conducted last year for school. Without further delay...

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    This is from my interview with Kai Rosekranz, former Lead Audio Designer for Piranha Bytes, the studio that created the Gothic game series and both Risen games. This interview was conducted last year for school. Without further delay... What got you first... More
  • In Response To Comments About Changing Shifts in the Industry

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    Okay, it's a bit late, and this will not be my longest or most wonderful post but a few of you left some comments in which you pretty much called me full of crap and a joke. Well, interestingly enough, I've noticed a few things only in the past 48 hours that seem to, oddly enough, suggest that maybe I wasn't full of crap. Now, it really is up to your interpretation and I'm not going to even worry past this point about convincing you, but I do still think it matters to remember that no matter how strongly you believe something, someone will always prove you wrong, so...

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    Okay, it's a bit late, and this will not be my longest or most wonderful post but a few of you left some comments in which you pretty much called me full of crap and a joke. Well, interestingly enough, I've noticed a few things only in the past... More
  • Small Topics 8: Back to Never Die Hard Again With a Free Vengeance DLC Pack (in 3D!)

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    Boy, remember back when Small Topics was about me trying to come up with things to talk about? Now I'm in a mad rush to try and cover a bunch before they lose relevance. Well, we've got JRPGs, survival horror, ethics, the PS4, Deviant Art, and... More
  • The Times They Are a Changin'

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    We're at a tipping point, in the industry. Companies like EA and Activision don't like to admit it, but they're model of how the game's industry runs is on an extinction path. With the growth of mobile and independent markets like Desura... More
  • Essential Demos for PSN Users

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    For all of those who are new to the PSN or have trouble deciding what demos to spare the harddrive space for, I present you a handy guide for some of the most enjoyable and replayable demos for PSN. If there are any time limits, level caps, or any other limitations, I will note them in the description for each demo.

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    For all of those who are new to the PSN or have trouble deciding what demos to spare the harddrive space for, I present you a handy guide for some of the most enjoyable and replayable demos for PSN. If there are any time limits, level caps, or any other... More
  • It's Time to Roast More Games

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    After meeting my quota for "talking positively about games" and pointing them out, it's time to bring a few more back down from their heights of popularity. Bring in the prisoners- I mean, bring in the contestants! Lets see what we've got ourselves today...

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    After meeting my quota for "talking positively about games" and pointing them out, it's time to bring a few more back down from their heights of popularity. Bring in the prisoners- I mean, bring in the contestants! Lets see what we've... More
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