The lights are on
Power Member - Level 10
Life may be busy and my backlog may be full but last weekend brought up Evolve's Big Alpha and I jumped right in excited to play the buzzed about game for myself. I wrote the following blog about the disability accessibility of Evolve's Big Alpha originally for www.dagersystem.com, a website focused on disability accessibility in video games. The short version of the blog below is that being a new IP and a potential trend setting game for the next generation doesn't preclude a game from implementing not only expected disability accessibility but from adding to the standard accessibility features. Sure, we can continue discussing the long term potential of a competitive game mode that was new and taken out of context of what our $60 purchase will get us in February 2015. Yet, as a deaf gamer, I deeply appreciate the inclusion of not only subtitles in a multiplayer game but also the "extras" that made the subtitles readable and tagged with the name of the speaker.
After I cleared my head from a busy summer and I looked at the fall video game line up, my hard decisions began and I made the call to cancel my pre-order for the Limited Edition of Destiny. I played the beta in July 2014 and I enjoyed the new console MMO experience. After all, I happened upon a impromptu dance party in the Tower, the game's social hub. But with my new Xbox One more games are available to me this fall and looking back at the beta I realized that Destiny, at least at launch, isn't the game for me.