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Veteran Member - Level 11
A Review of Tom Bissell’s Extra Lives
What's that? You don't want your children growing up with images of violence on television? Are these the same children who are taught to duck and cover if firefights occur outside their schools? Because I am pretty sure that if those kids end up with a slightly warped world view it will not be the fault of a video game or fake violence in their media. It will be the fault of the people who couldn't control the violence that was plaguing the city with REAL violence and REAL death.
Once upon a time there was a console known as the 'N64'. This system was one of the most powerful of its time, named for its 64-bit CPU. This allowed the creation of three dimensional games. Many legendary franchises made the leap to 3D. Mario led the charge with Mario 64, a wildly successful game that many others after tried to emulate. Then in 1999, a new game came out. The Legend of Zelda made the leap to the new dimension, no longer content with the top-down perspective of its older games. This new game featured a huge world, fantastical enemies, a relatively gripping story, a targeting mechanic (which was a huge innovation for the time), clever puzzles, and also tons of hidden secrets.
Blendo Games released a little gem towards the beginning of 2010. This gem was called Flotilla and featured space pirate chickens, bounty hunting rhinos, and smuggler kittens. The premise is simple: you are a space captain and have a terminal illness that limits your life to the next few months. Of course, the only logical thing to do in that situation is to go on a grand space adventure and become a tactical master of space combat. At the outset you have only two simple ships. But as the adventure progresses, you will most likely end up with others: beam frigates, destroyers, carriers, etc.
If you haven't heard 'Mario Kart Love Song' by the amazingly talented Sam Hart, you will be kicking yourself for not hearing it sooner. It is a love song that uses different Mario Kart scenarios as illustrations of the singer's love. It's quirky and fun....So, here it is for you to enjoy!
As a young lad I got pooped on by a bird, kicked some chickens, found a magic music box, and watched my sister die and got shot out of a window. After being nursed to health by a creepy old woman and growing up, I embarked on a journey of revenge with my faithful dog that I had saved as a child. I quested to the ends of the earth and back, bringing good and peace to all (except for the occasional 'accidents' involving the really annoying citizens). Eventually meeting other heroes like myself, we banded together and prevented Armaggedon (see below).
This is the research paper that got me out of freshman writing and composition.
Video Games: The Invisible Art Form
Game over. This is the message that millions upon millions of people across the globe are familiar with. However, the source of this widely known phrase is often looked upon with scorn. This social stigma is very widespread and almost completely unaddressed. This is due to the confusion surrounding the subject of video games as an art form. Many people in our society view gaming as nothing more than an entertaining, but ultimately worthless, diversion. However, the case can be made that not only can video games be art, but that they can have meaningful importance and thus be worthwhile. This is supported once you strip away the social stereotype of the common video game player, examine the history of the arts, and look into the definitions of art; also known as art theories. Those who are negatively disposed towards the position of video games as art need to go out and play a video game or not be so quick to dismiss video games as wastes of time and cheap thrills. This is important because the video game industry is growing in popularity and gaining acceptance in our culture. Along with that newfound popularity, there comes greater impact in our culture.