The lights are on
Veteran Member - Level 13
When you break it down to the extreme basics, video games are nothing but an illusion, the game presenting things on screen that our minds process and put into order so that we can understand them. Games are also constrained by their programming and can only contain so much within their code. No matter how expansive the game seems, it cannot adapt intelligently to the player. That's why there are always barriers from doing what you really want to do.
I was a bit nervous when I walked into the restaurant to meet her. My hair was combed, I'd even put on a little cologne. While I didn't do the whole shirt and tie thing, I was wearing a nice dress shirt and Dockers.
Where we find out that the customer is always right.
I was reading the March issue of Game Informer for the Reader Recap (oops, is that a spoiler?) and saw the letters complaining about review scores. To me, those two letters seemed tongue-in-cheek, though maybe they were serious? I don't know. Anyway, the editors' response was that they are still receiving letters about their review scores, even after the whole Dark Souls reader debacle.
In this day and age, we all talk about the limited time and money that we have for gaming, even as gaming becomes a huge business. We often hear the cry of the overloaded: "There are two many awesome games coming out! I can't keep up!"
A lot of my posts are prompted by the game I'm currently playing, so looking through my blog history can sometimes give you a great idea of my gaming path.
I was sitting in my living room watching football this morning when I got a call from my best friend.
A month after I first started here on GIO, I wrote a post about my inability to multi-task my gaming. I am a compulsive completionist in the sense that I can't play multiple games at the same time. If I buy two games at the same time, I most likely will have to finish one of them before I can start playing the other one. I will put the second game in to make sure the disc works, but I won't start the game. Too many times I've played just a little bit of the game to make sure it works, and this part includes the controls tutorial. Then, when I do get back to the game, I forget how everything works and I'm blundering around getting killed because the "X" button releases a grenade at my feet instead of jumping like it did in the first game.
We all know the basic story of the Assassin's Creed series: the seemingly never-ending conflict between the Assassins and the Templars for control of the world through some kind of metaphysical means, a motive I'm sure is as wholesome as Apple pie. Ezio Auditore is a man driven by what the Templars did to his family, and then by what he now knows they are doing to the world. He has spent his entire life fighting against their evil.
I think we all feel it sometimes: your friends are talking about something that they really enjoy, and you have no idea what it is. Or you know what it is, but you haven't experienced it or followed it, and so you can't join the conversation.