The lights are on
Veteran Member - Level 13
Some of you may remember that I've been getting into board games a lot lately. While I am getting back into the video game groove, I still enjoy the thought of playing cards or moving pieces around on a board, and I've even joined a bi-weekly gaming group here in Vancouver that scratches that itch.
When you break it down to the extreme basics, video games are nothing but an illusion, the game presenting things on screen that our minds process and put into order so that we can understand them. Games are also constrained by their programming and can only contain so much within their code. No matter how expansive the game seems, it cannot adapt intelligently to the player. That's why there are always barriers from doing what you really want to do.
I was a bit nervous when I walked into the restaurant to meet her. My hair was combed, I'd even put on a little cologne. While I didn't do the whole shirt and tie thing, I was wearing a nice dress shirt and Dockers.
I bought Borderlands 2 on opening day and stuck it in my PS3 that very night to start reveling in the comically violent goodness that we all knew was coming. This was one of the most anticipated games of the year! Everything the original had and more! Sixty+ hours of gaming goodness!
When you think of video games and what makes them good, you often think of two aspects of them that contribute to that: gameplay and how it looks. I'm not just talking about graphics, but also interface, how the game is presented to you. Yes, story is important too, but what if you're playing a sports game? Sports games have these same issues, except they don't have to wrap a story around everything else that makes the game great.
Yes, it is time for yet another installment in the never-ending saga that is the stupidity of some game journalism critics.
I am proud to say that, after 35+ hours of gameplay, including one 9-hour marathon session where the game finally froze on me in an attempt to make me finally turn the @%@%@ machine off, I completed Sleeping Dogs the other day. I'm not talking about my usual "completion" where I finish the story, maybe play around for a bit and see if I can knock off a few achievements or just have a little more fun. (Short review: see my First Impressions article and then maximize all of the enjoyment I expressed in that article at least by three)
Some of you may know the story of Sleeping Dogs. Originally called True Crime: Hong Kong when it was going to be published by Activision, the company decided that suitable progress was not being made and cancelled the game. Square Enix bought the game, but doesn't have the rights to the True Crime name, and thus Sleeping Dogs was born.
Boss fights annoy the @#%@% out of me.