The lights are on
As a fan of first person shooters, and Resistance in general (yes, even part 2), I've come to terms with the fact that innovation in this genre is extremely difficult. You run around with a gun and shoot people or aliens or monsters, etc. That's what you do in an FPS, any FPS. The original Resistance had it's unique weapons, plus it was a very polished new IP from a well respected developer. I agree that the series hasn't quite lived up to the potential that it showed in the first game, but by no means is this game terrible or boring.
As a fan of heavy metal, you can imagine that I've been anxiously awaiting this game. Waiting to see if this game was as metal as I thought it could be or if it was just some lame ass poser. Well having played a good chunk of this game I can say that Tim Schafer knows his metal. However, I'm not so sure he knows what kind of game he wanted this to be and, unfortunately, it suffers for it.
I bought this game the day it came out, which was this past Tuesday. I beat it just last night (on Normal). This is not to say the game is short or easy. I died many, many, many times on my trip to Shambhala and my play through time was somewhere between 9-10 hours. The main reason I was able to beat this game in three days worth of play time is simply because it's too fun. It's one of those games where you can never play it enough in one sitting even though you've been playing it for five hours straight. It's one of those games where seeing the ending isn't necessarily a good thing, because that means the adventure is over. It's just one of those games.
I'm gonna make this real quick since i gotta head to work soon. The bottom line on this game is that, if you have no interest in the Saw movies then the same will apply to the game. However, if you do enjoy the movies then you might be able to look past some of the very apparent flaws this title has and enjoy it for what it is.